![]() Not really a “fix” but at least avoiding the crash “steps. Hopefully that’s clear enough for you to try. It only takes a second or two to see if it turns black or stays. As long as I can see the cockpit in the background, it works. This go round I utterly bogged the sim down as much as possible, with FSLTL running, FS windowed, FSE Simconnect running, HW monitor running, MS edge running with a whole slew of tabs open, and the NLR HF8 software going. If back ground behind the slate window shows the cockpit, then I press the desktop button and sure enough, the desktop slate pops up.Look a little further (left since it’s more comfortable), then press win again.If I’m fairly still and see that the background around the slate window with the desktop button turns black, I press win again to return to the VR cockpit.In VR looking at virtual desktop with sim in non-VR mode, no problems. However, total oddity is I discovered that I can “control” when it freeze/crashes.Ġ. I did the ole nvidia cache dump (DX and OGL) and those had no effect. Let me know what you come up with, I'll do my stuff and we can compare.Īt the moment I use OpenXR with Open Composite, just to be able to play. most progress was to lower Hz from 90 to 60, I know it's not a solution, but it seems something is hogging the VRAM and not releasing it back to game resources.Ħ) open MSFS in non VR, minimize, open Task Manager go to details, right click on MSFS.exe change priority to HIGH, close and start again in VR, helped a little. There's couple other things I've done, the best one so far, i.e. Windows Mixed Reality motion controllers: Press and hold the Windows button on each controller for approximately 2 seconds to turn on the controllers. ![]() Once you have only one entry, there should no longer be a comma at the end of the line. If you see multiple entries, remove the older of the two entries. "E:\\Steam\\steamapps\\common\\MixedRealityVRDriver" "D:\\Steam\\steamapps\\common\\MixedRealityVRDriver", Look in the “external drivers” sections look for multiple entries for “MixedRealityVRDriver”.Locate %localappdata%\openvr\openvrpaths.vrpath and open it in Notepad.I used to have Quest 2 but use Reverb G2 so:.Been talking to Frontier Development for 5 days, they are also running out of ideas.Clean install of the game, cleaned registry etc.changed video cable, clean install of Nvidia drivers starting from few months back back to latest one.pulled off all the unnecessary USB connections, no help,.We recently published a comprehensive list of Windows features deprecated in 2023, so be sure to check it out. In 2023, Microsoft deprecated a lot of Windows components and features, such as Windows Mixed Reality, Microsoft Defender Application Guard for Edge and Office, Steps Recorder, WordPad ( Microsoft really does not want you to use it), Cortana, MSDT, and more. ![]() Microsoft said it remains committed to HoloLens developments and its enterprise customers. You may still open the SteamVR dashboard by opening the WMR menu with. When the thumbstick-click for system menu is disabled, the key action becomes available for VR titles. For more information, see the Steam documentation: Room Setup and SteamVR Tutorial. From within Steam, click Run Room Setup to set up your room. This build contains the following changes: Exposes an optional feature to disable using controller thumbstick clicking to open the system menu. If you are using a Windows Mixed Reality HMD, within Steam, download and install Windows Mixed Reality for SteamVR. It is also worth noting that the deprecation of Windows Mixed Reality and its upcoming end of support do not affect the company's augmented reality headset, HoloLens. Windows Mixed Reality for SteamVR Beta has been updated to version 1.1.138. Upgrading to a newer version without Windows Mixed Reality will render those VR headsets incompatible. However, that will be possible only on Windows versions that support and include Windows Mixed Reality (you will need to download WMR before Microsoft pulls it after the end of support). The end of support does not mean Microsoft will brick unsupported devices or prevent customers from using them with compatible software and games. Microsoft says customers can continue using their Windows Mixed Reality headsets even after November 20.
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